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000187_owner-lightwave-l _Wed Jul 13 12:57:46 1994.msg
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Date: Wed, 13 Jul 94 10:17:20 PDT
From: bill_mills@csufresno.edu (Bill Mills)
Message-Id: <9407131717.AA25892@zimmer.CSUFresno.EDU>
To: lightwave-l@netcom.com
Subject: Re: looking for "Batch" macro
Sender: owner-lightwave-l@netcom.com
Precedence: list
Reply-To: lightwave-l@netcom.com
Having recently worked on (well, I'm still working, it's in post now) a project
with 380 some-odd LightWave scenes in it (most of which are 1 to 4 frames long)
I needed batch scene rendering. I wrote a batch loader/render controller in
AmigaVision Pro, which keeps everything in a database and deletes the scenes
from the database once they are rendered. Thus when-ever I wasn't using my
machine, I'd load up lightwave go to the Workbench, and double click on the
RenSeq (Render Sequencer) icon, and it would start in on the next un-rendered
scene. The database stores resolution/shadowing/anti-alias settings for each
scene. As I was working on scenes, I kept everything in super low res for
previews, and having Ren-Seq set the resolution etc. kept me from having
to chang all the settings each time I saved a scene. The front end needs
quite a bit of polishing (still very quick and dirty, I don't think I spent
more than an hour on the whole thing). If this is something a lot of people
could use (I assume most folks are rendering long anims, where batch rendering
wouldn't make much difference) I'll finish it up when I have some free time,
and upload it to the Amine
Be seeing you...
-Bill Mills
Bill_Mills@CSUFresno.edu
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